Strategy
The skeleton of the application is sharpened to display the key metrics of the user — KPI, their options, user income in different areas. The key goal is to encourage the user to overfulfill the KPI, and thus increase his income through gamification.
Design
The skeleton of the application is sharpened to display the key metrics of the user — KPI, their options, user income in different areas. The key goal is to encourage the user to overfulfill the KPI, and thus increase his income through gamification.
Result
The skeleton of the application is sharpened to display the key metrics of the user — KPI, their options, user income in different areas. The key goal is to encourage the user to overfulfill the KPI, and thus increase his income through gamification.